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The Wildcat VP Series From 3Dlabs» —>
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Only a handful of graphics specialists are left from the 50 or so that once were, and NVIDIA and ATI are the market leaders. 3Dlabs, a pioneer in the OpenGL workstation sector, was also nearly wiped out, were it not for the big spender Creative.
With fresh financing, 3Dlabs was ready to face the tough conditions on the market. And their basic position is not bad at all. The company offers excellent high-end graphics cards for OpenGL workstations, which NVIDIA and ATI have not been able to achieve. Still, you should keep in mind that the market for workstations occupies just about 4%. The rest of the money is to be made in the low-end and mainstream segments.
So how can market shares be gained? In our opinion, 3Dlabs is taking the right steps in the right direction. In order to be successful in the mid-range sector, a manufacturer has to move away from cards that require several chips. If a company can transform its expertise in the high-end segment and apply it to the mid-range, then it literally has the right cards in its hands.
Soon, products from the Wildcat VP series will be introduced. These OpenGL graphics cards are based on a new chip, which goes by the code name P10. The letter «P» was chosen in reference to the previous Permedia chips. The Oxygen cards will be discontinued. With Wildcat, 3Dlabs concentrates only on the brand name. VP, which is short for «Visual Processing,» represents the mid-range segment.
P10: GPU Becomes VPU
It has taken almost two years for 3Dlabs to develop the P10. According to 3Dlabs, many of the established technologies were thrown out, and a fully overhauled chip design was born.
The chip has more than 70 million transistors, which even surpasses the Pentium 4 on this count. The costs for the research and development in this project ran up to nearly $22 million. The P10 is produced via the 0.15-micron process, and 0.13-micron is being prepared. 3Dlabs’attention is focused on the full programmability of pixel and vertex shaders — thus the name Visual Processing Unit (VPU). Even textures do not necessarily have to be loaded, and instead, they can be programmed. 3Dlabs keeps the memory management completely virtual.
The P10 can logically address 16 GB. However, Wildcat VP cards will only be available on the market with 64 and 128 MB memory, the rest has to be tapped from slow system memory if needed. The P10 uses 256 instructions per program to process the vertices (transform, lighting and clipping). A maximum of 22 opcodes, 256 constant registers and 16 work registers can be used for this purpose.
The new chip from 3Dlabs has four parallel pipelines for textures. With respect to vectors, they go one step further. Here, scalars can be used, instead of the traditional vectors. The advantage of the scalar approach is that a larger number of vertices can be processed simultaneously.
Wildcat VP Products
The following Wildcat VP cards will be introduced in the next few weeks:
| Manufacturer | 3Dlabs | 3Dlabs | 3Dlabs |
| Model | Wildcat VP760 | Wildcat VP870 | Wildcat VP970 |
| Local Memory | 64 MByte DDR | 128 MBbyte DDR | 128 MBbyte DDR |
| Introduction | JULY 1st, 2002 | AUGUST 1st, 2002 | AUGUST 1st, 2002 |
| EMEA Pricing | RRP $599 | RRP $799 | RRP $1,400 |
| EST Street Price (US) | $449 | $599 | $1,199 |
| Performance | 165M Vertices/sec 23G AA Samples/Sec |
188M Vertices/sec 35G AA Samples/Sec |
225M Vertices/sec 42G AA Samples/Sec |
| VPU (3D Chip) Architecture | Wildcat VP 700, 800 and 900 |
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| Memory Width | 256-bit |
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| Memory Structure | Unified |
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| Virtual Texturing | yes |
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| System Bus | AGP 4X/2X* |
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| Dual Head | yes |
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| Monitor Connector/s | 1x DB-15 VGA and 1x DVI-I (DVI-to-VGA converter included) |
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| RAMDAC | Dual 10-bit, 370 MHz |
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| Max Resolution | 2048 x 1536 |
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| Stereo Sync Port | Female, 3-pin VESA |
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| Operating Systems | Windows XP, Windows 2000 and Windows 98 |
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| OpenGL Version | OpenGL 1.2 |
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| DirectX Version | DirectX 8.1 (1.1 Vertex Shaders, 1.2 Pixel Shaders) |
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| Customer 3ds max | yes |
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| Accelerated DVD playback | yes |
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| Z-depths | 16, 24 and 32-bit |
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| Double Buffered Overlays | 8-bit |
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| Stencil Buffer | 8-bit |
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| Harwdare Lights | 24 |
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| Dual Screen OpenGL | yes |
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| Anti-aliasing Modes | Line Antialiasing (up to 16 samples) Full Scene AA : Off, 2X, Quincunx and 4X |
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| Two sided lighting | yes |
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| Anisotropic Texture Filtering | yes |
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| 3D Texture Mapping | yes |
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| OpenGL 2.0 | Prototype OpenGL2 drivers available |
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Benchmarks: Drivers Not Yet Final
In this preview, we won’t be including benchmarks, because currently, the drivers are not quite ready yet. However, there is one thing that we can say: the initial tests show that the Wildcat VP cards can stand their own against the Quadro4 and FireFL 8800/8700.
Driver Screenshots







Desktop Manager



